First Steps
First Steps
It all started a year ago. As a hobby game programmer I wanted to try out how far I could get from scratch in one year. (Basically not completely from scratch, because I use MonoGame as base)
With a rough idea in my head I started planning for an editor. Of course there are already great programs like Unity or something similar, but I saw it more as a challenge.
Since I'm neither a professional graphic designer, musician nor author, the game may get a bit strange in these areas.
I grew up with the SNES version of Zelda. I love this game, so it's not surprising that I use a similar perspective.
I've been working on this game for a year and have finished the pure programming work. Graphics are all available in a basic version, scripting is finished. Only a big sound and ambience deficit is left.
So what is left to do now is polish, polish, polish.
In my DevLog I will summarize the process weekly and also report about past experiences.
Get Stupid Stories
Stupid Stories
Travel through time and relive your grandfather's exciting adventures, or at least how he remembers them.
Status | Released |
Author | Umpfi |
Genre | Adventure |
Tags | 2D, Funny, Singleplayer, Time Travel, Top Down Adventure |
Languages | German, English |
More posts
- Aaaand we are done...Dec 04, 2020
- It is done...Dec 01, 2020
- Chicken!Nov 15, 2020
- Trailer!Nov 10, 2020
- Fine tuningNov 05, 2020
- Urgs... graphics...Oct 23, 2020
- "How is the game played" vs. "How did I assume it is played"Oct 09, 2020
- Settings and SoundsOct 02, 2020
- Walking sounds and interface updateSep 11, 2020
- Clippy is back!Aug 27, 2020
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