Walking sounds and interface update


Hi,

It's been a while since the last time, but I was busy and did stuff and things...



Graphic Updates

Updated some graphics and added some simple animations. Especially the barn looked more like three cows sitting at the bar :)

Also added some new bodyparts, so I can vary the look of the NPCs.

Also Clippy got some animations now, which will be played from time to time randomly.



Walking Sounds

I am still not 100% sure if I like it or not. But when characters move and you don't hear anything, it feels wrong. 

I have included a relatively simple first version of it, where a step sound is played when a character moves. At the moment the ground material is not taken into account and it is only roughly adapted to the speed of movement. There is still work to do.


Dialog-/Textbox

I have reworked the look and size of the Textbox. It is a little bit smaller now, so you can see the player character and the person he is talking to. (left: old; right: new)




Inventory

Also reworked the inventory. I didn't like the old red lumps anymore, which were just placeholders anyway. (left: old; right: new)

In the right screenshot you can see Clippy doing Clippy stuff.



Text scrolling sound

I don't know if you can imagine, what that means but when a character appears, it used to make a sound. Maybe I change the "Character sound" later but in this video you can see what I mean.

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